Acknowledgments Introduction Design in Space and Time Learning and Creative Collaboration Virtual Environments: Paths, People, Data IT and Praxis Blurring Boundaries Epilogue  
    Sculptor Phase(x) Trace HCI: ETH Chemistry Building Robots and Dynamic Architecture    
    xWorlds VDS: Multiplying Time, place2wait Mindspace Visdome ETHZ [Para]Cite    
    theOtherSide Center for Imaginative Cognition Pompeian Red ActionZ    
    Build-It Competition EventSpaces Virtual Library Upstream    
    Notations in Space and Time Information Landscape and Dreamscape A Tool Set for the Virtual AEC Company nextLevel    
      Digital Territory Recombinant Realities IT in Virtual Enterprises Swap.p Palm Game    
      [roomz] and [connectionz] Personal Infostructures        
        Knowledge Territory